The other day, Richard Buchanan came to risd and gave a mostly rambling talk about design methodology and design frameworks (more on this later), but what he really came to do was pick a fight to see how people responded like that scene in fight club. Here’s what he said.Point one: everyone is a designer. the kid that makes his own blog is a designer and so is his buddy that just laid out the cd booklet that goes with the mixtape he made for his friends. myspace makes everyone a designer and in doing so, the work of real designers is devalued and marginalized.Point two: Furthermore, design is not systematic: it is not a process that is easily articulated, followed, managed, organized or even understood by others. Designers practice their trade and yet appear to have no idea what they are doing oftentimes making their work inconsistent and inefficient.Point three: because of the resistance of designers to overintellectualize, they neglect talking about the design of design itself — the methods we use are inarticulate, spotty, nonexistent, or arbitrary. We do not understand our own process, nor can we easily abstract it towards non-standard problems where form is irrelevant and where instead design becomes a way of attacking, dissecting and understanding a problem.[edit:] Here’s what I’ve noticed after the past semester at risd. [/edit] Graphic designers are touchy: is it art or advertising? how come fine artists call designers sell-outs? what is design? do posters and book covers always exist as second class citizens to the more progressive artistic and architectural establishment? is the purpose of design to obliterate and obsolete prior design, implicitly making design a consumer driven field? all this and more.Perennially the issue of xxxxxx obsoleting the graphic designer comes up: will desktop publishing eliminate the graphic designer? no, it hasn’t. will the web eliminate the need for book designers? doesn’t seem that way. Will blogs end the need for professional web designers? hasn’t happened yet. Perpetually on the attack and on the defensive, designers appear to hold on to the secrets of their craft like ancient masonic guilds.At MIT, i always felt that i was not being trained as a practitioner, but instead as a designer. I am always reminded of hal abelson or erik grimson’s statement that computer science is neither about computers nor science, instead, the focus in 6.001 for example was really just to understand design through abstraction.And all of this is to say that buchanan has a point even if he comes off as a douche: everyone is a designer, finding ways to tackle problems, visually, conceptually or otherwise. Everyone does this already. all people are creative, from people in the moba to kids sharing ipod playlists. For buchanan, what makes up design and what he is interested in is the ability to come up with ways to formalize creative methods used to approach existing problems, which arguably has little to do with graphic design.